Tuesday, October 18, 2011

Game model














































Game mesh is Final done it about 7k polygon and 16K tris with 2048res maps with normal and occlusion maps bake on

Tuesday, October 4, 2011

Tou, the villian

































this is the final high res model, I'm happy with how it turned and thank you to everyone who gave a critique on this thing, your comments helped a lot

Thursday, September 29, 2011

My process











































































































































My teacher asked me to share a little bit of my process of character concept modeling. so here is some of my process starting from the bottom image to the top image

Tuesday, September 27, 2011

The Pack














sketched these up really quick in sketchbook pro designer. I didn't really like the backpack I designed in the early stage of my project so I went for something simple, I'll start painting this soon.

And now the fun part






























I think I might do one more ship design, but overall I'm happy with these designs

Tou's Progress





















Updates/ Final design





























































Two are finished and one still in the works