Sunday, December 4, 2011

Environment














I managed to squeeze in one environment painting before the end of senior studio

Thursday, November 17, 2011

Thursday, November 10, 2011

Ship Model
































I modeled this ship in maya and then took it into alias: showcase to add different surface
materials now I'm goiong to take a few of these and make a paint-over.

Sunday, October 30, 2011

The Story

While Working on this project I forgot to post what the project was. Sorry about that :(

Here's a brief Description:

The project is a action-adventure video-game with a movie presents and some r.p.g. elements.
I try to base it on the video games that I enjoy playing like: infamous, mass effect, mirrors edge and the uncharted series as well as other things such as: parkour, action and adventure films.

Even thought the project is for a video-game I'm mainly focused on the concept design side of its production. My main goal is to develop high quality concept designs and 3d work for the project.

the story (in short)
A young archaeologist chase is on a quest to the planet Jerrod (working name) from the evil tou and his legion of Taub who wants to rid Jerrod of the humans and other species and claim the planet as their own.

hopefully this makes sense to you. More will be revealed as the project comes to a close in December

Thursday, October 20, 2011

Ship Rough Model



































































Now on to the ships. this shouldn't take too long to do I know what I want to do with the design.

p.s. I will also be posting the concept art for this ship and tou's ship the first week of november

Almost done





















now that the game model of tou is finish I can know focus on the concept art and the other stuff for this project. this concept is close to being finish, but I'm thinking of going high res with this image so that I can incorporate different materials.

Tuesday, October 18, 2011

Game model














































Game mesh is Final done it about 7k polygon and 16K tris with 2048res maps with normal and occlusion maps bake on

Tuesday, October 4, 2011

Tou, the villian

































this is the final high res model, I'm happy with how it turned and thank you to everyone who gave a critique on this thing, your comments helped a lot

Thursday, September 29, 2011

My process











































































































































My teacher asked me to share a little bit of my process of character concept modeling. so here is some of my process starting from the bottom image to the top image

Tuesday, September 27, 2011

The Pack














sketched these up really quick in sketchbook pro designer. I didn't really like the backpack I designed in the early stage of my project so I went for something simple, I'll start painting this soon.

And now the fun part






























I think I might do one more ship design, but overall I'm happy with these designs

Tou's Progress





















Updates/ Final design





























































Two are finished and one still in the works

Friday, June 17, 2011